Tango has already mentioned that a Ghostwire: Tokyo sequel is possible, which is good, because odds seem good that fans will be craving another taste of the game’s supernatural city and horror elements after completing the game. While a Ghostwire: Tokyo sequel will likely take a few years to release, fans may have a more timely alternative: Slitterhead, the new game in development at Silent Hill creator Keiichiro Toyama’s Bokeh Game Studio. While Slitterhead seems to lean more heavily into horror than Ghostwire: Tokyo, the two games have a lot in common otherwise, meaning Ghostwire: Tokyo fans may want to give Slitterhead a try while waiting for a Ghostwire sequel.

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Comparing Ghostwire: Tokyo and Slitterhead

Tango Gameworks and Bokeh Game Studio’s upcoming games share some important core concepts. For one thing, both games appear to put supernatural combat at the forefront. In Ghostwire: Tokyo, Akito channels the power of his spirit detective ally KK to use a supernatural skill called ethereal weaving. As a result, he can blast Tokyo’s hostile Visitors with wind, water, and fire, resulting in flashy, explosive combat with Ghostwire’s frightening spirits. Toyama has similarly promised intense, fast-paced combat involving supernatural skills in Slitterhead. The game’s reveal trailer does appear to show a human summoning a weapon made of blood, possibly hinting at a darker set of supernatural skills.

Ghostwire: Tokyo and Slitterhead also appear to put a major emphasis on exploring a dense urban setting full of frightening things. As the name implies, Ghostwire: Tokyo allows players to explore the abandoned streets of Japan’s capital. Ghostwire: Tokyo isn’t an open-world game, but Tango has promised a large map that’s worth exploring. Toyama has indicated similar plans for Slitterhead’s fictional city, which takes inspiration from Hong Kong. Slitterhead will straddle the line between an open world and linear play as well, encouraging players to explore in its own ways.

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Further Scares in Slitterhead

Between a familiar setting and a potentially similar style of combat, Ghostwire: Tokyo fans have good reason to give Slitterhead a chance. Beyond those components, though, Slitterhead’s take on horror may make it valuable to Ghostwire fans. While Ghostwire: Tokyo has departed somewhat from horror, Bokeh Game Studio promises Slitterhead will be heavy on horror. The reveal trailer’s transforming monsters certainly suggest as much. If Ghostwire: Tokyo fans don’t find their adventure with Akito frightening enough, then Slitterhead might be a great game to play later on, offering a similar map and combat system with a bigger emphasis on scares.

It’s worth noting that Ghostwire: Tokyo fans will probably have to wait quite a while before they can get their hands on Slitterhead. Bokeh Game Studio has indicated that it would like to release Slitterhead in 2023, but hasn’t provided a more specific window yet. Nevertheless, odds are good that Slitterhead will beat a theoretical Ghostwire: Tokyo sequel to release, since Tango Gameworks is only just wrapping up the first Ghostwire. Since there’s a long road ahead for Ghostwire 2, those who enjoy the first game should consider keeping an eye on Slitterhead in the meantime. Bokeh might just offer fans the perfect game to play between Ghostwire entries.

Ghostwire: Tokyo releases March 25, 2022 for PC and PS5.

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